We’ve all been there. You’ve spent 5 hours prepping stats for the big-bad, penned a detailed backstory, practiced Shakespearean dialogue, and commissioned a charcoal portrait of him. Initiative is rolled, combat begins, and the villain…survives 1 round. Lucky rolls, tight teamwork, or some combination of the two lead to a quick demise for our villain. Or worse, the party devises a way to bypass the encounter entirely.
While I was fairly content with the work I had done on the previous Combat Thesaurus, something’s been nagging at me. Sure, it’s a finer thing to say that your character’s +1 flaming scimitar simultaneously chars and lacerates an enemy creature than merely hitting it, but what then? What happens to the creature’s body after…
Hey there! So you’ve gotten together with your friends. The beverages are in the fridge, the chips are in the bowl, the books are open on the table, and it’s time for character creation.
What kind of hero do you want to play? Where do you start? There are two aspects of character that are very important to a DnD game: the mechanics, structure, or bones of the character (stats, class, proficiencies, etc.) and the fleshy bits, the stuff that comes out of your imagination (backstory, appearance, name, etc.)